Computational Audio Intelligence for Immersive Applications
Monday, 21 September at 9:40am-10:40am EEST: Computational Audio Intelligence for Immersive Applications 1 (Music source separation)
Tuesday, 22 September at 5:25PM-6:25PM EEST: Computational Audio Intelligence for Immersive Applications 2 (Spatial audio)
The special session targets researchers and professionals working in computational audio intelligence and immersive audio processing, and in particular focusing on applications which synergically exploit techniques related to these research fields. Find out more about the special session here.
Konstantinos Drossos, Audio Research Group, Tampere University, Finland
Stefano Squartini, Dpt. of Information Engineering, Università Politecnica delle Marche, Italy
Archontis Politis, Audio Research Group, Tampere University, Finland
Hannes Gamper, Audio and Acoustics Research Group, Microsoft Research, U.S.A.
Recent Advances in Point Cloud Coding
This special session targets authors in the industry and academia, particularly focusing on the compression and transmission of dynamic point clouds. Find out more about the special session here.
Sebastian Schwarz, Nokia Technologies, Germany
Ioan Tabus, Tampere University, Finland
Marco Carli, Roma Tre University, Rome, Italy
Models and Representations for Immersive Multimedia
Wednesday, 23 September, 5:25PM-6:25PM EEST: Models and Representations for Immersive Multimedia
Special sessions named: Immersive Multimedia for Extended Reality and Perceptual Analysis and Representations for Immersive Imaging have been merged. The title of these merged special sessions is Models and Representations for Immersive Multimedia.
Immersive Multimedia for Extended Reality
This special session aims at collecting innovative contributions on the application of immersive multimedia technologies for extended reality experiences. More details can be found here.
Igor D.D. Curcio, Nokia Technologies, Finland
Simon N.B. Gunkel, TNO, Netherlands
Perceptual Analysis and Representations for Immersive Imaging
The emergence of 360°-video capture devices, light field camera arrays and head-mounted displays (HMDs) has created a completely new opportunity for content creators for delivering truly immersive experiences to audiences. In this special session we seek for novel solutions taking human visual perception into account, including new perceptual analyses and representations for immersive imaging technologies. More details can be found here.
Martin Alain, Trinity College Dublin, Ireland
Cagri Ozcinar, Samsung R&D Institute, UK
Sebastian Knorr, Ernst Abbe University of Applied Sciences Jena, Germany
Emin Zerman, Trinity College Dublin, Ireland
Giuseppe Valenzise, University Paris-Saclay, L2S, CNRS, CentraleSupelec, Paris, France